Vietnam Game Connect 2025

Vietnam Game Connect (VGC) is a day of expo-conference that unites Vietnamese game and app developers under one roof to connect and share knowledge.

TIME

08:15 - 20:00

July 16

LOCATION

Meliá Hotels, 44 Ly Thuong Kiet Street, Tran Hung Đao, Hoan Kiem, Hanoi, Vietnam

SPEAKER

19 Speakers

TIME

08:15 - 20:00

July 16

LOCATION

Meliá Hotels, 44 Ly Thuong Kiet Street, Tran Hung Đao, Hoan Kiem, Hanoi, Vietnam

SPEAKER

19 Speakers

About the Event

Vietnam Has Topped the World in Mobile Game Exports. Momentum Peaks at Vietnam Game Connect 2025


At Vietnam Game Connect 2025, a Google representative confirmed that the Vietnam’s game industry achieved 6.7 billion global downloads in 2024, the highest of any country last year. With this, Vietnam officially surpassed China to become the world’s top exporter of mobile games.

Far from merely following global trends, Vietnamese studios are now competing on the world stage. One standout success is Screwdom by iKame, which has gained traction in the puzzle genre. According to Appmagic, players now spend over 100 minutes per day on the game, outpacing global staples like Candy Crush (~66 minutes) and Royal Match (~88 minutes).

The scoreboard looks good, but the monetization gap tells another story. Vietnam’s average revenue per daily active user (excluding IAA) stands at just $0.06, nearly 10 times lower than the global benchmark of $0.70. Clearly, generating installs is only part of the equation. Local studios still fall short when it comes to building high LTV products and driving stronger IAP monetization.

To complement this local momentum, VGC 2025 also brought in a global perspective. GameGeek curated a lineup of experts from both Eastern and Western markets, featuring veterans with backgrounds from studios like King, Rollic, Ludus, and Supercent. These voices are helping guide local developers toward deeper design strategies and planning for long-term monetization, moving the focus from downloads to sustainable revenue growth.

Vietnam Game Connect 2025: Building a Global-First Game Industry

This year, VGC welcomed more than 700 attendees, including Vietnamese studios and international platforms like AWS, Google, TikTok, and AppLovin. Through strategic discussions, attendees explored how data, AI, and user behavior are shaping mobile gaming’s next wave.

A key theme echoed throughout the event: competing at a global scale takes more than just good game design. Reaching hundreds of millions of downloads requires efficient, cost-effective systems, with the goal of automated pipelines over manual work, AI to optimize user acquisition and long-term decision making, this can be done by clean data collection, accurate interpretation, and time to build an inhouse backend.

A prime example came from South Korea’s Supercent, developers of the 130‑million‑download hit Snake Clash. Their team shared how they ran 72 rounds of internal testing, which helped reduce CPI from $1.30 to $0.50 and raise day‑1 retention from 35% to 57%. They built and used a proprietary AI-powered backend, noting that off‑the‑shelf AI tools simply didn’t offer the necessary precision at scale.

Vietnam’s top studios are already catching up. iKame demonstrated their in-house BI platform, which leverages gameplay data from the first three days post-launch to predict ROAS for 30-, 180-, and even 365-day spans. Their four-layer tech stack—built on Google Cloud, Looker, Python, Airflow, and integrated app/event data—delivers real-time insights to internal dashboards and APIs. Teams no longer wait weeks for results; decisions can be made today.

Still, this level of technical infrastructure currently exists within the top 1% of studios. For Vietnam to build an even stronger ecosystem, such systems must become industry-wide. VGC 2025 not only highlighted success stories, it made those systems and tools visible—equipping more studios to take the next step.

GameGeek: Backing Vietnam’s Developers at Home and Abroad

GameGeek is dedicated to elevating the Vietnamese gaming ecosystem by forging active ties with global hubs like Pocket Gamer (UK), Mobidictum (Turkey), and Gamescom Asia. By engaging with these communities and events, Vietnam is positioning itself as a resource-rich and opportunity-driven destination in the global game market.

As the host of VGC, GameGeek is committed to supporting developers who are working with grit, curiosity, and the drive to improve. The mission is straightforward: create meaningful connections, share strategic insights, and help local teams access the knowledge, tools, and venture capital to turn ambition into impact.

But this mission doesn’t stop at VGC. GameGeek is heading to Chinajoy—one of the world’s largest game expos—to continue building bridges for Vietnamese developers, not through hype, but through consistency, context, and collaboration.


Connect with GameGeek
📧 Email: [email protected]
🔗 LinkedIn: linkedin.com/company/gamegeek-asia
📘 Facebook: fb.com/gamegeek.asia
🌐 Website: gamegeek.asia



Speakers

Jihoon Boon (Johnny)

Lead of New Business SUPERCENT, former COO 111%

Gokhan

Ex-Rollic (Zynga), Ludus

Bruce

Principal for New Business Acquisitions (SEA & AUNZ) at Google

Summer Liu

CMO at SocialPeta

HAWKIN PHAM

Director at VNGGames

LE MINH HIEP

Product Manager at ABI Game Studio

TUAN HOANG

Head of Vietnam at AppLovin

COOPER PI

​Global Business Head at TopOn

MAX ( TUAN LE )

Gaming & Apps Vertical Lead at TikTok Vietnam

BRIAN TIEN

Country Manager at Bidroid Vietnam

KHAI LE

Mobile Growth Strategy Leader at Mintegral

HUY NGUYEN

Account Manager at Airbridge

EDEN LIU

Head of Global Business at BIGO Ads.

ZEAL TAI

Business Development Manager, APAC Sellside Monetization, SEA

MARIA ABDULL

Senior Regional Director for INSEA at Remerge

CHANSUN

Director of Studio Management at Lion Studios

​JAY HEO

Chief Business Officer at Playio

RICHARD JANG

CSO at 5minlab

JACKSON NGUYEN

Solutions Architect at MongoDB

Jihoon Boon (Johnny)

Lead of New Business SUPERCENT, former COO 111%

Gokhan

Ex-Rollic (Zynga), Ludus

Bruce

Principal for New Business Acquisitions (SEA & AUNZ) at Google

Summer Liu

CMO at SocialPeta

HAWKIN PHAM

Director at VNGGames

LE MINH HIEP

Product Manager at ABI Game Studio

TUAN HOANG

Head of Vietnam at AppLovin

COOPER PI

​Global Business Head at TopOn

MAX ( TUAN LE )

Gaming & Apps Vertical Lead at TikTok Vietnam

BRIAN TIEN

Country Manager at Bidroid Vietnam

KHAI LE

Mobile Growth Strategy Leader at Mintegral

HUY NGUYEN

Account Manager at Airbridge

EDEN LIU

Head of Global Business at BIGO Ads.

ZEAL TAI

Business Development Manager, APAC Sellside Monetization, SEA

MARIA ABDULL

Senior Regional Director for INSEA at Remerge

CHANSUN

Director of Studio Management at Lion Studios

​JAY HEO

Chief Business Officer at Playio

RICHARD JANG

CSO at 5minlab

JACKSON NGUYEN

Solutions Architect at MongoDB

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